Design Patterns for Game Programming
Last updated on November 6, 2026 1:44 amDesign Patterns for Game Programming - Unity 6 Compatible
★★★★★
$479.00 in stock
Udemy.com
as of November 6, 2026 1:44 am
An exploration of robust modularised code building for games and C#.
Created by:
Penny de Byl
International Award Winning Professor & Best Selling Author
International Award Winning Professor & Best Selling Author
Created by:
Penny Holistic3D
Academic, Author & Game Development Enthusiast
Academic, Author & Game Development Enthusiast
Rating:4.34 (1338reviews)
12449students enrolled
What Will I Learn?
- How to create robust, reusable modularised code for use in games programming.
- How to implement repeatable solutions to address common game programming problems.
Requirements
- Be able to program in C#.
- Have used the Unity Game Engine at a Basic Level.
Target audience
- Game programmers who want to better their understanding of programming constructs to improve their code.
- Beginners learning game coding who want to get off on the right foot.


There are no reviews yet.