The Beginner’s Guide to Animation in Unity (v5 to v2020+)
Last updated on November 3, 2026 11:27 amThe Beginner's Guide to Animation (Unity 5 to 2020+)
★★★★★
$489.00 in stock
Udemy.com
as of November 3, 2026 11:28 am
Your ultimate guide to Unity's Mecanim covering keyframes, curves, inverse kinematics, strafe sets, blending and more.
Created by:
Penny de Byl
International Award Winning Professor & Best Selling Author
International Award Winning Professor & Best Selling Author
Created by:
Penny Holistic3D
Academic, Author & Game Development Enthusiast
Academic, Author & Game Development Enthusiast
Rating:4.82 (2026reviews)
15998students enrolled
What Will I Learn?
- create animations from scratch using the Unity Mecanim system and place them onto game objects.
- import third party animated assets into Unity and set up animation controllers.
- write C# code to dynamically control animations through user interaction.
- explore the use of inverse kinematics in humanoid rigs.
- create complex animation sequences and blends dynamically controlled by the user at runtime.
Requirements
- Download the free version of the Unity Game Engine.
- You do not need to be able to model or animate in an external package - all resources are provided.
Target audience
- This course is for those interested in a thorough understanding of the Unity Mecanim system. It is suitable for beginner game developers and animators, as well as well seasoned animators wanting to import their work into games.
- This course is not for those wanting to learn to program in Unity.


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