Coding in Unity: Mastering Procedural Mesh Generation
Last updated on October 12, 2026 4:11 amCoding in Unity: Mastering Procedural Mesh Generation
★★★★★
$519.00 in stock
Udemy.com
as of November 6, 2026 4:00 am
Learn to procedurally program meshes in Unity, from simple shapes to complex terrain and infinite fractal landscapes.
Created by:
Jenny Hide
Indie/Freelance Game Developer
Indie/Freelance Game Developer
Rating:4.31 (210reviews)
2104students enrolled
What Will I Learn?
- Use Unity to generate complex meshes from code.
- Create realistic looking landscapes with Perlin and fractal noise.
- Program two and three dimensional shapes.
- Procedurally generate meshes for both 2D terrain and 3D landscapes.
- Use your knowledge of meshes to add vertex colours, and calculate UVs, normals and tangents.
Requirements
- You should have and know how to use Unity 5 or above (the free version is fine).
- You should be able to to program in C#.
Target audience
- Intermediate level Unity developers who want to learn procedural mesh generation.
- This course is not for people new to Unity or C#.


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