Unreal Engine 5 C++: Climbing System
Last updated on September 25, 2026 6:33 pmUnreal Engine 5 C++: Climbing System
★★★★★
$629.00 in stock
Udemy.com
as of October 3, 2026 12:13 pm
Build a climbing system through Movement Component, Control Rig and Motion Warping in Unreal Engine 5 using C++
Created by:
Vince Petrelli
Programmer/3D Artist
Programmer/3D Artist
Rating:4.71 (226reviews)
3091students enrolled
What Will I Learn?
- Use custom character movement component to extend the movement logic
- Learn all sorts of important math concepts like dot product/cross product for climbing calculation
- Use control rig to add root motion to mixamo animation
- Use control rig to adjust mixamo animation
- Understand the animation logic behind animation blueprint
- Utilize control rig for hand and feet IK
- Make use of motion warping for advanced character movement
- Create custom algorithms for ledge and floor detection
- Build a robust climbing system with clean and extendable code
- Create custom algorithms for different climbing condition check
Requirements
- Experience with C++ in Unreal Engine is required
Target audience
- Learners who want to create climbing system
- Learners who want to understand vector math
- Learners who want to use control rig for animations
- Learners who want to write clean, extendable code


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