Unreal Engine 5.4 and Gaea 2.0 Environment Creation
Last updated on October 31, 2026 3:13 amUnreal Engine 5 - Gameplay Ability System - Top Down RPG
★★★★★
$549.00 in stock
Udemy.com
as of October 31, 2026 3:13 am
Create a multiplayer RPG with Unreal Engine's Gameplay Ability System (GAS)!
Created by:
Stephen Ulibarri
Engineer, Programmer, Game Developer, Author
Engineer, Programmer, Game Developer, Author
Rating:4.85 (2637reviews)
22505students enrolled
What Will I Learn?
- Unreal Engine's Gameplay Ability System
- Multiplayer Gameplay Mechanics
- Creation of a full RPG with Combat, Experience and Level Ups, Enemies, Spells, Menus, Game Saving, and much more
- SOLID coding principles and AAA quality code architecture
- How to determine which code goes in Blueprints and which code goes in C++ for optimal performance in a shipped game
- Scalable, modular, maintainable, and expandable code that can serve as the foundation for any serious game
- All core features of the Gameplay Ability System
- Code debugging tools and practices
Requirements
- Knowledge of the C++ Programming Language
- Fundamentals of Unreal Engine C++ - have at least created one Unreal Engine C++ project
Target audience
- Those who wish to know how to architect a scalable and shippable game in Unreal Engine
- Those who wish to know how to implement gameplay Attributes, Abilities, Experience, Level Ups, and how to maintain these in a clean code base
- Those who wish to know how to handle game UI for complex systems in an efficient manner
- Those who wish to create their own RPG, MOBA, Shooter Game, or any other type of game involving attributes, skills, spells, or other custom mechanics
- Those who wish to know how to implement enemy AI with Behavior Trees and Environment Queries (EQS)
- Those who have Unreal Engine experience and are looking to expand their skillset to create shippable games
- Those who are looking for a comprehensive course on the Gameplay Ability System (GAS) so they can use it in their own game projects
- Hobbyists and Professional Game Developers alike will benefit from this course
- AAA developers who need to learn the fundamentals of GAS for their team's game project
- Leaders of game development projects who need to understand how GAS works in Unreal Engine, its capabilities, limitations, and costs on time and effort for developers
- Teams who need to architect their game project in a scalable manner, so it will be easily maintainable post-launch
- Anyone who has created some basic Unreal Engine projects and is ready for some next level greatness!


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