Unity: Next Level Game Visuals
Last updated on October 29, 2026 12:10 amUnity: Next Level Game Visuals
★★★★★
$449.00 in stock
Udemy.com
as of October 29, 2026 12:10 am
Learn a suite simple techniques that will allow you to transform the look of your game graphics
Created by:
Ian Marshall
Passionate Advocate of Technology
Passionate Advocate of Technology
Rating:4.7 (20reviews)
172students enrolled
What Will I Learn?
- Be equipped with the knowledge and practical experience to use a range of simple, yet powerful, techniques to dramatically improve game visuals
- Understand the terminology used when rendering textures onto game objects
- Create your own height and normal maps, to simulate surface detail on a game object (rivets, scratches, seams etc.)
- Create seamless textures
- Understand tiling and offsetting of textures to achieve more realistic visuals; use simple code to randomize tiling and offset values to reduce the appearance of repeating textures
- Understand the benefits and limitations of all the techniques introduced in this course and where they can be applied
- Provide you with the suite of techniques to equip you with the confidence to take the 'next steps' in your journey of creativity
Requirements
- Working knowledge of the free, personal version, of Unity (We will be using a small amount of C# but no programming knowledge is required)
- Working knowledge of Photoshop or other similar image editing application. Free alternatives to Photoshop are presented in the course
- This is a beginners course so don't worry I'll walk you through all that you need to know
Target audience
- Anyone who wants to have fun by making your game graphics more realistic
- Those who want to express their creativity in games (but don't worry you do not need to be artistic - I'm not!)
- Anyone wanting to learn the techniques to create and modify base textures, height maps and normal maps
- Anyone wanting to increase the principles and underlying knowledge of textures, materials, height maps & normal maps; what they are and how they work
- Game designers who may want to create their own graphical content rather than rely on others or purchases from the Unity Asset Store
- Anyone wanting to create their own unique materials for fun or profit (Unity Asset Store and other market places)


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