UE5 Sci-Fi VFX Series – Part 3 – Energy Shield & Grenade VFX
Last updated on October 29, 2026 12:06 amUE5 Sci-Fi VFX Series - Part 3 - Energy Shield & Grenade VFX
★★★★★
$489.00 in stock
Udemy.com
as of October 29, 2026 12:06 am
Create & Prototype Real-Time VFX for Game Production
Created by:
Jesse Henning
Senior VFX Artist in the Game Industry
Senior VFX Artist in the Game Industry
Rating:4.92 (6reviews)
154students enrolled
What Will I Learn?
- Create Real-Time VFX in UE5 using current video game studio production pipeline practices
- Become proficient in Unreal materials using industry techniques for FX creation
- Create Blueprint logic and Niagara Systems for executing FX in gameplay
- Create materials in a modular way for faster iteration and alteration
- Use Niagara Beam emitters with Blueprints to create dynamic lightning VFX
Requirements
- Basic understanding of Unreal Materials, Blueprints and Niagara Systems.
- Have taken UE5 Sci-Fi VFX Series - Part 2 - Laser & Plasma Blaster VFX (Highly Recommended, Will need those assets)
- Have Taken UE5 Sci-Fi VFX Series - Part 1 - Respawn & Ammo Pickup VFX (Recommended)
Target audience
- Advanced beginners to intermediate
- Those who want a deeper understanding of how to create VFX for games in Unreal
- VFX Artists looking to switch to Unreal and understand pipelines for game production
- Those who want to be production ready for video game development
- Those looking to get a job in the game industry as a VFX Artist


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