RPG Shops & Abilities: Intermediate C# Game Coding
Last updated on January 14, 2026 8:26 amRPG Shops & Abilities: Intermediate C# Game Coding
★★★★★
$10.00 in stock
Udemy.com
as of November 12, 2026 1:20 am
Implement Shop Systems, Special Abilities, distributable Trait Points and polish your finished RPG!
Created by:
GameDev.tv Team
Learn to Make and Sell Games
Learn to Make and Sell Games
Created by:
Rick Davidson
Helped More Than 1 Million Students To Create & Grow
Helped More Than 1 Million Students To Create & Grow
Rating:4.65 (291reviews)
10229students enrolled
What Will I Learn?
- Build a Shop System fit for any game genre
- Build a highly flexible RPG Ability System
- Advanced programming concepts such as Composite and Strategy patterns
- Create a RPG Trait System to distribute points to Str, Dex, Int, etc.
- Design a dynamic Main Menu
- Load and save to multiple slots
- Create a full game moment to showcase your game
Requirements
- You should be able comfortable writing intermediate C#.
- Some familiarity with Unity's APIs is mandatory.
- You should know your way round Unity's editor quite well.
- We recommend you take at least the first half of our Complete Unity Developer 2D or 3D, or equivalent, as a pre-requisite.
- Previous courses from the RPG series will be extremely helpful but not required.
Target audience
- This course is for intermediate Unity users who want to create their own Shop, Abilities or Traits systems.
- Students who want to complete the RPG series.


There are no reviews yet.