Roblox NPC Quest System
Last updated on October 8, 2026 12:13 amRoblox NPC Quest System
★★★★★
$449.00 in stock
Udemy.com
as of October 8, 2026 12:13 am
Create a quest engine, capable of serving multiple quests to your players, tracking their progress, and giving rewards!
Created by:
Brendon Ross
Roblox Accredited Educator
Roblox Accredited Educator
Rating:4.42 (55reviews)
519students enrolled
What Will I Learn?
- How to manage your project files.
- Download and import Models into Roblox Studio correctly.
- Enable API Services to make use of Datastores.
- Create a Main Script to manage players joining and leaving your game.
- Learn to comment your code in a meaningful way.
- Create a game currency to reward your players.
- How to display game values on the screen using leaderstats.
- Create hidden folders to hold values players don’t need to see.
- Create “Quest State” variables to track your players progress as they complete their quests.
- How to use various data types in different ways to achieve your coding goals.
- Create useful print statements joining messages and values to test your game.
- Create a quest giver script that allows your players to interact with the quest giver.
- Learn to Move,Rotate and Scale parts and models to meet your games needs.
- Use Touch functions to trigger code when a player touches a part in your game.
- How to access the folders and values you create in different scripts for each player.
- Learn what different error messages mean, and how to fix them.
- How to access and change text in a GUI using code.
- Learn about quest logic to let your quest giver make decisions.
- How to use Module Scripts in a number of ways.
- Create dictionaries using JSON format to manage quest data in a easy to read and use way.
- Create dialogue for your quest giver to say to your players, and how to make it appear one line at a time.
- Create an Apple pickup your player can use to complete a quest.
- Use code to restrict which players can pickup and use quest items.
- Create a functions module to store common functions used by a number of scripts.
- Reward your players with in game currency when they complete quests.
- Control multiple parts with one script using tagged parts and the Collection Service.
- Learn make parts move in the workspace using code.
- Spawn functions that control a mini game we create in the project.
- Change the colour of the fields in a quest depending on how much they have been watered.
- Create new values for parts in the game on the fly using code.
- Learn to use Datastores to save and load your players data when they enter and leave your game.
- Add sound effects and music to your game using regions that allow the music to change when your players move between different areas.
Requirements
- Have a Mac or PC with Roblox Studio installed
Target audience
- Intermediate to advanced Roblox Studio coders


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