Programming and Game Design for DeckBuilding Games

Add to wishlistAdded to wishlistRemoved from wishlist 0
Last updated on October 23, 2026 10:07 pm

Programming and Game Design for DeckBuilding Games

★★★★★
$799.00
$449.00
 in stock
as of October 23, 2026 10:07 pm

A Practical Course in Programming and Game Design for DeckBuilding Games

Created by: TheCodingCult (aka Henrique de Carvalho)
College Teacher/Programmer/Indie GameDev
Rating:4.45 (11reviews)     151students enrolled

What Will I Learn?

  • Create a card system, with functions for drawing, shuffling, etc
  • Create UI and animations to display cards and show action feedback, like card going from deck to hand, from hand to discard, being played, etc
  • Create an Input system for the player be able to Select, Drag, Skip turn, etc
  • Create units and simple stat systems, as well as interactions with those values
  • Create a modular effect system for the cards, including different targeting mechanisms, costs and requirements to use
  • Create a State Machine to control the flux of the game
  • Create a modifier system to deal with status effects, artifacts, etc and how those alter the stats

Requirements

  • You need to have a good grasp on Programming Logic
  • You need to have a good grasp on C#
  • You need to have a good grasp on OOP
  • You need to have knowledge of the Unity environment, equivalent to the course Game Development: Basic Games with C# and Unity 3D

Target audience

  • Game Developers
  • Recently Graduated Programmers
  • Programmers with little experience on games
  • Lovers of card games and deckbuilding games like Slay the Spire/Magic/etc

User Reviews

0.0 out of 5
★★★★★
0
★★★★★
0
★★★★★
0
★★★★★
0
★★★★★
0
Write a review

There are no reviews yet.

Be the first to review “Programming and Game Design for DeckBuilding Games”

Your email address will not be published. Required fields are marked *

Best Sellers News