Programming and Game Design for DeckBuilding Games
Last updated on October 23, 2026 10:07 pmProgramming and Game Design for DeckBuilding Games
★★★★★
$449.00 in stock
Udemy.com
as of October 23, 2026 10:07 pm
A Practical Course in Programming and Game Design for DeckBuilding Games
Created by:
TheCodingCult (aka Henrique de Carvalho)
College Teacher/Programmer/Indie GameDev
College Teacher/Programmer/Indie GameDev
Rating:4.45 (11reviews)
151students enrolled
What Will I Learn?
- Create a card system, with functions for drawing, shuffling, etc
- Create UI and animations to display cards and show action feedback, like card going from deck to hand, from hand to discard, being played, etc
- Create an Input system for the player be able to Select, Drag, Skip turn, etc
- Create units and simple stat systems, as well as interactions with those values
- Create a modular effect system for the cards, including different targeting mechanisms, costs and requirements to use
- Create a State Machine to control the flux of the game
- Create a modifier system to deal with status effects, artifacts, etc and how those alter the stats
Requirements
- You need to have a good grasp on Programming Logic
- You need to have a good grasp on C#
- You need to have a good grasp on OOP
- You need to have knowledge of the Unity environment, equivalent to the course Game Development: Basic Games with C# and Unity 3D
Target audience
- Game Developers
- Recently Graduated Programmers
- Programmers with little experience on games
- Lovers of card games and deckbuilding games like Slay the Spire/Magic/etc


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