Programming and Game Design for DeckBuilding Games

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Last updated on December 4, 2024 8:06 am
Programming and Game Design for DeckBuilding Games
Programming and Game Design for DeckBuilding Games

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Programming and Game Design for DeckBuilding Games

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$84.99  in stock
Udemy.com
as of December 4, 2024 8:06 am

A Practical Course in Programming and Game Design for DeckBuilding Games

Created by: TheCodingCult (aka Henrique de Carvalho)
College Teacher/Programmer/Indie GameDev
Rating:4.72 (9reviews)     142students enrolled

What Will I Learn?

  • Create a card system, with functions for drawing, shuffling, etc
  • Create UI and animations to display cards and show action feedback, like card going from deck to hand, from hand to discard, being played, etc
  • Create an Input system for the player be able to Select, Drag, Skip turn, etc
  • Create units and simple stat systems, as well as interactions with those values
  • Create a modular effect system for the cards, including different targeting mechanisms, costs and requirements to use
  • Create a State Machine to control the flux of the game
  • Create a modifier system to deal with status effects, artifacts, etc and how those alter the stats

Requirements

  • You need to have a good grasp on Programming Logic
  • You need to have a good grasp on C#
  • You need to have a good grasp on OOP
  • You need to have knowledge of the Unity environment, equivalent to the course Game Development: Basic Games with C# and Unity 3D

Target audience

  • Game Developers
  • Recently Graduated Programmers
  • Programmers with little experience on games
  • Lovers of card games and deckbuilding games like Slay the Spire/Magic/etc

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