Math Essentials for Tech Art in Unreal Engine
Last updated on October 15, 2025 11:44 pmMath Essentials for Tech Art in Unreal Engine
★★★★★
$14.00 in stock
Udemy.com
as of November 6, 2026 5:25 am
All the math you need to start creating beautiful materials & procedural Blueprints
Created by:
Oskar Świerad
Lead Technical Artist, Unreal Engine expert
Lead Technical Artist, Unreal Engine expert
Rating:4.44 (40reviews)
459students enrolled
What Will I Learn?
- Learn practical mathematics for games: Dot product, linear interpolation, 2D rotation and more
- See each function in two environments: Material (shader) nodes & Blueprint visual scripting
- Implement crucial techniques for graphics development: Directional mask by normal, advanced interpolation, value range compression, time-based noise
- Everyday examples: procedural snow layer, ghost material, RGB desaturation, flickering lightbulb, sin for UV rotation
Requirements
- Only basic knowledge of Unreal Engine is required. I assume you are able to use Unreal Engine, Material Editor and Blueprint Editor. However, you don't need to be skilled in mathematics. Elementary school knowledge is enough.
Target audience
- Artists or programmers, who want a solid foundation in math nodes for everyday tasks


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