Master Procedural Maze Generation (Unity 6 Compatible)
Last updated on November 2, 2026 6:07 pmMaster Procedural Maze Generation - Unity 6 Compatible
★★★★★
$449.00 in stock
Udemy.com
as of November 2, 2026 6:07 pm
Enhance your game environment creation skills by learning to automate dungeon and maze generation with Unity & Blender.
Created by:
Penny de Byl
International Award Winning Professor & Best Selling Author
International Award Winning Professor & Best Selling Author
Created by:
Michael Bridges
Technology Teacher
Technology Teacher
Created by:
Penny Holistic3D
Academic, Author & Game Development Enthusiast
Academic, Author & Game Development Enthusiast
Rating:4.73 (393reviews)
6381students enrolled
What Will I Learn?
- How to create modular models in blender that can snap together in Unity to form mazes and dungeons.
- A variety of maze creation algorithms from simple random crawlers to mathematically perfect mazes.
- How the scale, orientation and position of a mesh from Blender can be imported into Unity and manipulated with code.
Requirements
- Students should have a basic understanding of Blender and Unity.
- Students should be have a working knowledge of C#.
Target audience
- Intermediate level students and game developers who want to extend their skill base into working with both art and code to create unique game worlds.


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