Learn Java Creating Android Games Using the LibGDX library
Last updated on November 6, 2026 3:10 amLearn Java Creating Android Games Using the LibGDX library
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$449.00 in stock
Udemy.com
as of November 6, 2026 3:10 am
Become a real games programmer. Create Games Using Java with the LibGDX Game Development Framework.
Created by:
Tim Buchalka's Learn Programming Academy
Professional Programmers and Teachers - 2.2M students
Professional Programmers and Teachers - 2.2M students
Created by:
Goran Lochert
Software Engineer | Unity Certified Expert Programmer
Software Engineer | Unity Certified Expert Programmer
Rating:4.39 (522reviews)
3852students enrolled
What Will I Learn?
- Create their own games for Android
- Understand LibGDX and how to use it for games development
- Understand and use Entity Component Systems
- Understand Entity Component Systems and work with Ashley LibGDX extension
- Understand how to create reusable components for future game development
- Understand basics of data oriented design
- Understand what are Entities, Components, Systems in game development
- Understand different techniques of game development and find what technique is best for your next game
- Understand how to create professional User Interfaces using Scene2D API
- Understand asset loading and master asset management
- Understand how to create useful utilities which help to debug your game
- Understand how to write clean and maintainable code
- Understand how to use particle effects
- Understand how to deal with common exceptions and errors
- Understand how to check collision between game objects and react on collision
- Understand how to work with frame buffer objects
- Understand how to clean up and refactor code
Requirements
- A computer running Windows, Mac OS X or Linux
- Basic knowledge of Java
Target audience
- Anyone wanting to learn how to write games for Android


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