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Dialogue and Events in Godot!

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Last updated on November 6, 2026 7:53 am

Dialogue and Events in Godot!

★★★★★
$799.00
$449.00
 in stock
as of November 6, 2026 7:53 am

Allow players to interact with NPCs and objects with branching dialogues, progress flags, and cut scenes.

Created by: Thomas Yanuziello
Indie Game Developer
Rating:5 (1reviews)     86students enrolled

What Will I Learn?

  • Create a dialog box for display dialogue in your game.
  • Build an event system that allows the player to interact with NPCs or objects with a button press.
  • Use progress flags and dialog options to produce complex branching narratives.
  • Move the camera, animate characters, and fade to black to produce high quality cut scenes.

Requirements

  • Students should have completed "Game Development Essentials in Godot."
  • Or have a Godot project ready with a playable character and NPCs or objects to interact with.

Target audience

  • First time game developers, or anyone switching over to the Godot engine from other engines.
  • Experienced 2D game developers who are interested in learning about 3D.
  • Anyone who has completed beginner tutorials but would like to learn real game infrastructure that is scalable.

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