Dialogue and Events in Godot!
Last updated on November 6, 2026 7:53 amDialogue and Events in Godot!
★★★★★
$449.00 in stock
Udemy.com
as of November 6, 2026 7:53 am
Allow players to interact with NPCs and objects with branching dialogues, progress flags, and cut scenes.
Created by:
Thomas Yanuziello
Indie Game Developer
Indie Game Developer
Rating:5 (1reviews)
86students enrolled
What Will I Learn?
- Create a dialog box for display dialogue in your game.
- Build an event system that allows the player to interact with NPCs or objects with a button press.
- Use progress flags and dialog options to produce complex branching narratives.
- Move the camera, animate characters, and fade to black to produce high quality cut scenes.
Requirements
- Students should have completed "Game Development Essentials in Godot."
- Or have a Godot project ready with a playable character and NPCs or objects to interact with.
Target audience
- First time game developers, or anyone switching over to the Godot engine from other engines.
- Experienced 2D game developers who are interested in learning about 3D.
- Anyone who has completed beginner tutorials but would like to learn real game infrastructure that is scalable.


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