Advanced AI for Games; Behaviour Trees (Unity 6 Compatible)
Last updated on October 1, 2026 1:40 amAdvanced AI for Games; Behaviour Trees (Unity 6 Compatible)
★★★★★
$499.00 in stock
Udemy.com
as of November 6, 2026 3:44 am
Create your own Behaviour Tree API in C# and apply it in the Unity Game Engine
Created by:
Penny de Byl
International Award Winning Professor & Best Selling Author
International Award Winning Professor & Best Selling Author
Created by:
Penny Holistic3D
Academic, Author & Game Development Enthusiast
Academic, Author & Game Development Enthusiast
Rating:4.7 (310reviews)
5367students enrolled
What Will I Learn?
- Students will learn the theory of behaviour tree design.
- Students will learn how to develop a behaviour tree API in C#
- Students will learn how to use behaviour trees to define the actions of non-player characters.
Requirements
- Students should have a solid understanding of C#
- Students should have a working knowledge of the Unity Game Engine.
Target audience
- Intermediate game development students wanting to extend their knowledge of artificial intelligence techniques used in games.


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