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Roblox NPC Quest System

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Last updated on October 8, 2026 12:13 am

Roblox NPC Quest System

★★★★★
$2,369.00
$449.00
 in stock
as of October 8, 2026 12:13 am

Create a quest engine, capable of serving multiple quests to your players, tracking their progress, and giving rewards!

Created by: Brendon Ross
Roblox Accredited Educator
Rating:4.42 (55reviews)     519students enrolled

What Will I Learn?

  • How to manage your project files.
  • Download and import Models into Roblox Studio correctly.
  • Enable API Services to make use of Datastores.
  • Create a Main Script to manage players joining and leaving your game.
  • Learn to comment your code in a meaningful way.
  • Create a game currency to reward your players.
  • How to display game values on the screen using leaderstats.
  • Create hidden folders to hold values players don’t need to see.
  • Create “Quest State” variables to track your players progress as they complete their quests.
  • How to use various data types in different ways to achieve your coding goals.
  • Create useful print statements joining messages and values to test your game.
  • Create a quest giver script that allows your players to interact with the quest giver.
  • Learn to Move,Rotate and Scale parts and models to meet your games needs.
  • Use Touch functions to trigger code when a player touches a part in your game.
  • How to access the folders and values you create in different scripts for each player.
  • Learn what different error messages mean, and how to fix them.
  • How to access and change text in a GUI using code.
  • Learn about quest logic to let your quest giver make decisions.
  • How to use Module Scripts in a number of ways.
  • Create dictionaries using JSON format to manage quest data in a easy to read and use way.
  • Create dialogue for your quest giver to say to your players, and how to make it appear one line at a time.
  • Create an Apple pickup your player can use to complete a quest.
  • Use code to restrict which players can pickup and use quest items.
  • Create a functions module to store common functions used by a number of scripts.
  • Reward your players with in game currency when they complete quests.
  • Control multiple parts with one script using tagged parts and the Collection Service.
  • Learn make parts move in the workspace using code.
  • Spawn functions that control a mini game we create in the project.
  • Change the colour of the fields in a quest depending on how much they have been watered.
  • Create new values for parts in the game on the fly using code.
  • Learn to use Datastores to save and load your players data when they enter and leave your game.
  • Add sound effects and music to your game using regions that allow the music to change when your players move between different areas.

Requirements

  • Have a Mac or PC with Roblox Studio installed

Target audience

  • Intermediate to advanced Roblox Studio coders

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