Unity AI Guide: Create a Autonomous Game with Adaptive NPCs

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Last updated on December 6, 2024 10:05 am
Unity AI Guide: Create a Autonomous Game with Adaptive NPCs
Unity AI Guide: Create a Autonomous Game with Adaptive NPCs

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Unity AI Guide: Create a Autonomous Game with Adaptive NPCs

★★★★★
$54.99  in stock
Udemy.com
as of December 6, 2024 10:05 am

Develop adaptive AI with Behavior Trees, guiding characters to think, act and learn autonomously in your Unity games.

Created by: Denislav Georgiev
Game Developer and 3D Artist
Rating:5 (2reviews)     79students enrolled

What Will I Learn?

  • Master the fundamentals of AI in Unity by building intelligent agents using Behavior Trees and Behavior Designer
  • Design and implement AI-driven characters that think and act autonomously in dynamic game environments.
  • Simulate complex, lifelike behavior in your game characters, making them responsive and unpredictable.
  • Develop a fully autonomous "Hide and Seek" game, where AI-driven players interact without any human intervention.
  • Create adaptive AI that evolves over time, learning from past experiences to improve its strategies.
  • Build advanced Behavior Trees with sophisticated branching and logic, taking your AI design to the next level.
  • Elevate your Behavior Tree skills using a powerful node-based editor, making complex AI development intuitive and visual.

Requirements

  • Basic understanding of Unity
  • Basic understanding of C#

Target audience

  • Game Developers looking to expand their knowledge of Behavior Trees and AI that can learn from previous experience.
  • AI enthusiasts interested in applying advanced AI concepts to real-world game development.
  • Anyone with basic Unity experience seeking to take their game AI to the next level.

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