McLaren 650S GT3 Tutorial ( Modeling, Texturing, Lighting )
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- The lowest price of Advanced Texture Character Creation was obtained on February 18, 2026 8:08 am.
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McLaren 650S GT3 Tutorial ( Modeling, Texturing, Lighting )
$19.99
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McLaren 650S GT3 Tutorial ( Modeling, Texturing, Lighting )
★★★★★
$559.00 in stock
Udemy.com
as of February 18, 2026 8:08 am
Perfect for beginners and intermediates in 3D modeling automotive, and VFX to enhance their skills with 3Ds Max.
Created by:
3DRedBox Studio
Texture artist and Game asset artist
Texture artist and Game asset artist
Rating:5 (4reviews)
52students enrolled
What Will I Learn?
- Mastering 3D Modeling: Create accurate and detailed 3D models of a McLaren 650S in 3Ds Max, from initial form to fine details.
- Efficient UV Mapping: Utilize Rizom Lab for effective UV unwrapping and optimize texture mapping for high-poly models.
- Advanced Texturing: Develop and apply realistic textures using Substance Painter and Photoshop, and create shaders in 3Ds Max.
- Professional Rendering: Achieve high-quality renders with Vray and Corona, mastering lighting, and shader construction techniques.
Requirements
- Basic knowledge of 3Ds Max, Vray/Corona, and Substance Painter
- Familiarity with UV mapping tools like Rizom Lab
- 3Ds Max, Rizom Lab, Substance Painter, Vray/Corona software
Target audience
- Who is this course for? Write a clear description of the intended learners for your course who will find your course content valuable. This will help you attract the right learners to your course.
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