Learn to Create Custom Static Meshes for Unreal Engine 4!

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Last updated on June 16, 2025 2:20 pm
Learn to Create Custom Static Meshes for Unreal Engine 4!
Learn to Create Custom Static Meshes for Unreal Engine 4!

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Set Alert for Product: Learn to Create Custom Static Meshes for Unreal Engine 4! - $39.99

Learn to Create Custom Static Meshes for Unreal Engine 4!

★★★★★
$39.99  in stock
Udemy.com
as of June 16, 2025 2:20 pm

Step-by-Step Pipeline to Creating, Exporting & Importing Custom Static Meshes from Maya LT™/Maya® into Unreal® Engine 4

Created by: World of Level Design
Becoming the Best Level Designer & Environment Artist
Rating:4.61 (14reviews)     50students enrolled

What Will I Learn?

  • How to create custom static meshes and import them into UE4 using Maya LT or Maya
  • How to setup and maintain correct scale and proportion between Maya LT or Maya and UE4
  • All the pipeline steps and options for exporting from Maya LT or Maya and import into UE4
  • Creating low-poly and high-poly meshes
  • UVing your low-poly meshes
  • How to set hard/soft edges on your Static Mesh, this is also known as Smoothing Groups
  • How to bake Normal Maps in Maya LT/Maya
  • Lightmap overview and guidelines to follow
  • How to create Lightmaps in UE4
  • How to create custom Lightmaps in Maya LT/Maya
  • How to create collisions in UE4 or custom collisions in Maya LT/Maya
  • How to create detail Normal Maps using NVIDIA Normal Map Filter in Adobe Photoshop
  • How to create detail Normal Maps using Quixel's NDO
  • How to combine baked Normal Maps with detail Normal Maps
  • How to test final Static Mesh inside your level in UE4

Requirements

  • Basic understanding using UE4 editor
  • Basic understanding of 3d modeling using Maya LT/Maya

Target audience

  • Beginner to intermediate; those who want to begin creating their own assets and props for Unreal Engine 4.

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