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C# Procedural Random Dungeon Generator in Unity 3D & Blender

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  • The lowest price of C# Procedural Random Dungeon Generator in Unity 3D & Blender was obtained on January 16, 2026 5:32 pm.

Original price was: $64.99.Current price is: $13.00.

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Price history for C# Procedural Random Dungeon Generator in Unity 3D & Blender
Latest updates:
  • $14.00 - October 7, 2025
  • $15.00 - September 18, 2025
Since: September 18, 2025
  • Highest Price: $15.00 - September 18, 2025
  • Lowest Price: $14.00 - October 7, 2025
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Last updated on January 16, 2026 5:32 pm
C# Procedural Random Dungeon Generator in Unity 3D & Blender
C# Procedural Random Dungeon Generator in Unity 3D & Blender

Original price was: $64.99.Current price is: $13.00.

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Price history for C# Procedural Random Dungeon Generator in Unity 3D & Blender
Latest updates:
  • $14.00 - October 7, 2025
  • $15.00 - September 18, 2025
Since: September 18, 2025
  • Highest Price: $15.00 - September 18, 2025
  • Lowest Price: $14.00 - October 7, 2025

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C# Procedural Random Dungeon Generator in Unity 3D & Blender

★★★★★
$64.99
$14.00
 in stock
Udemy.com
as of January 16, 2026 5:32 pm

Learn interior-only random dungeon generation using a geomorph method that connects modular rooms and hallways in C#

Created by: Billy McDaniel
Indie Video Game Developer
Rating:4.81 (147reviews)     1162students enrolled

What Will I Learn?

  • Develop a procedural dungeon generator that assembles rooms and hallways dynamically using C#.
  • Create modular room and hallway prefabs in Blender and import them into Unity for use in procedural generation.
  • Write C# scripts to connect rooms at runtime, ensuring seamless and randomized dungeon layouts.
  • Implement backtracking and collision detection logic to refine dungeon structure and prevent placement issues.
  • Spawn interactive objects, doors, and exit triggers dynamically to enhance level variety.
  • Optimize procedural generation performance for smooth gameplay and resource efficiency.

Requirements

  • Basic familiarity with Unity – You should understand how to create projects, manage GameObjects, and use prefabs.
  • Some experience with C# scripting – Prior programming knowledge is required, as this course focuses heavily on procedural logic.
  • Blender experience is helpful but not required – Pre-made 3D models are included, but an understanding of Blender will help if you want to customize or expand your modular assets.
  • A willingness to work with code – This course involves structured, logic-driven programming to build a complete procedural system.

Target audience

  • Unity game developers looking to create randomized environments for roguelike, RPG, or adventure games.
  • C# programmers interested in learning how to build complex procedural systems from scratch.
  • Indie game developers who want to integrate unique, dynamically generated levels into their projects.
  • Developers working with modular 3D assets who want to generate seamless, connected environments.
  • This course does not cover beginner-level Unity or C# basics—students should already have some experience in these areas before enrolling.

Price History

Price history for C# Procedural Random Dungeon Generator in Unity 3D & Blender
Latest updates:
  • $14.00 - October 7, 2025
  • $15.00 - September 18, 2025
Since: September 18, 2025
  • Highest Price: $15.00 - September 18, 2025
  • Lowest Price: $14.00 - October 7, 2025

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