Unity 2D Game Developer Course Farming RPG
- All prices mentioned above are in United States dollar.
- This product is available at Udemy.
- At udemy.com you can purchase Unity 2D Game Developer Course Farming RPG for only $109.99
- The lowest price of Unity 2D Game Developer Course Farming RPG was obtained on February 12, 2025 5:01 am.
Set Lowest Price Alert
×
Notify me, when price drops
Set Alert for Product: Unity 2D Game Developer Course Farming RPG - $109.99

Price history
×
Price history for Unity 2D Game Developer Course Farming RPG | |
---|---|
Latest updates:
|
|
Add to wishlistAdded to wishlistRemoved from wishlist 0

Unity 2D Game Developer Course Farming RPG
$99.99
Description
Price history for Unity 2D Game Developer Course Farming RPG | |
---|---|
Latest updates:
|
|
Didn't find the right price? Set price alert below
Set Alert for Product: Unity 2D Game Developer Course Farming RPG - $109.99

Unity 2D Game Developer Course Farming RPG
★★★★★
$109.99
in stock
Udemy.com
as of February 12, 2025 5:01 am
Build the core systems for a 2D Farming RPG game using the Unity game engine and C# in this intermediate Unity course.

Created by:
Rob Ager
Unity Developer
Unity Developer
Rating:4.61 (1092reviews)
10798students enrolled
What Will I Learn?
- Unity 2D Game Development For A Farming RPG to create the core systems for a Stardew Valley type game.
- Intermediate level course will show you how to build a sophisticated game by creating complex Unity components using C# scripting.
- 43 Hours of in depth tutorials and includes the full completed project with save points after every lecture.
- Set-up the Player game object in a multi-level hierarchy, and implement movement and animations using events.
- Use multiple tilemap layers to build game scenes which give a sense of depth.
- Use Cinemachine to create a camera to follow the player and remain within the scene bounds.
- Build comprehensive item and inventory systems using scriptable objects and prefabs.
- Build an inventory bar UI that allows the player to pickup, drop and re-arrange items.
- Implement a game time system and UI that generates time related events.
- Create a scene manager that loads and unloads scenes as the player moves between them.
- Use C# Interfaces to define the properties and methods gameobjects should implement to save their game state as the player moves between scenes.
- Use hidden tilemaps to store grid properties, such as, where the player can drop items or dig.
- Implement a variety of tools that the player can use, such as a hoe to dig ground and an axe to chop down trees.
- Build an object pool to re-use objects.
- Create a VFX Manager and build particle effects.
- Implement a configurable and flexible crop system covering the planting, growing and harvesting of crops.
- Create a Pause Menu that provides a full inventory management screen, save game and quit options.
- Build sophisticated save and load game functionality that uses C# interfaces and binary serialisation.
- Implement functionality to fully customise your game characters appearance.
- Create sophisticated AStar pathfinding for the game NPCs and time based movement schedules.
- Implement player sounds, ambient sounds, and game music.
- Create a Day and Night lighting cycle for the game - using a lighting schedule configurable by season.
Requirements
- *** Please do not buy this course if you are an absolute beginner! This course doesn’t cover C# and Unity basics, for example, constructing animation clips from sprites and setting up basic animator controllers. The last thing I want is for you to be frustrated and leave a negative review because you don’t have the required basic knowledge to follow the lectures. This is an intermediate course and you need the required skills listed below. I of course would love you to enrol in the course, but if you don’t have these skills start with some beginner courses and then come back once you have built a few games and have a good level of knowledge of C# and Unity. ***
- Intermediate Unity Development Skills - you should have built a few Unity prototypes or games before.
- Good knowledge of the Unity editor, and how to use it's main features.
- Good knowledge of C# scripting and the fundamentals of object oriented programming.
- Good knowledge and understanding of some of the main Unity API classes and C# system classes.
- The willingness to look up anything you are not familiar with in the Unity scripting manual or C# resources online.
- Install the free Unity 3D game engine software and Visual Studio Community Edition.
- Install the free SourceTree git client to help follow along with the provided completed Unity project and the branches that correspond to completed lectures.
Target audience
- Intermediate Unity Developers who want to extend their skills and knowledge using a full project based course.
- Existing Unity developers who are fans of Stardew Valley or Harvest Moon and want to build their own Farming RPG.
- A Unity developer who has previously built some prototypes or games and wants a challenging project course to level up their skills.
Price History
Price history for Unity 2D Game Developer Course Farming RPG | |
---|---|
Latest updates:
|
|
Reviews (0)
User Reviews
0.0 out of 5
★★★★★
0
★★★★★
0
★★★★★
0
★★★★★
0
★★★★★
0
Write a review
There are no reviews yet.