- 83% Unreal Engine 5 C++ Multiplayer Shooter

Unreal Engine 5 C++ Multiplayer Shooter

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  • The lowest price of Unreal Engine 5 C++ Multiplayer Shooter was obtained on November 9, 2024 7:04 am.

Original price was: $109.99.Current price is: $19.00.

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Last updated on November 9, 2024 7:04 am
Unreal Engine 5 C++ Multiplayer Shooter
Unreal Engine 5 C++ Multiplayer Shooter

Original price was: $109.99.Current price is: $19.00.

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Unreal Engine 5 C++ Multiplayer Shooter

★★★★★
$109.99
$19.00
 in stock
Udemy.com
as of November 9, 2024 7:04 am

Create a fast-paced, competitive multiplayer shooter in Unreal Engine 5 using C++!

Created by: Stephen Ulibarri
Engineer, Programmer, Game Developer, Author
Rating:4.82 (3194reviews)     28914students enrolled

What Will I Learn?

  • Connecting players across the internet with matchmaking sessions
  • Creating a plugin to convert any Unreal Engine project to multiplayer
  • Program multiplayer matchmaking in Unreal Engine
  • Learn replication techniques for fast-paced, competitive shooter games
  • Optimize network code by minimizing bandwidth and maximizing performance
  • Lag compensation techniques for multiplayer including client-side prediction and server-side rewind
  • Multiple weapons including pistols, SMGs, assault rifles, shotguns, sniper rifles, rocket launcher, grenade launchers, and throwing grenades
  • Pickups including shields, health, speed buffs, jump buffs, and ammo pickups
  • Crouching, aiming, jumping, strafing, reloading, and throwing, all in multiplayer
  • Working HUD with health and shield bars, ammo count, score and defeats, and game timers
  • Custom game modes, custom match states, and use of the core classes used in multiplayer
  • Learn how the Game Mode, Game State, Player State, Player Controller, Pawn, Character, and Actor classes work in multiplayer
  • Create your own subsystem to manage online sessions
  • Learn about the Unreal Engine Online Subsystem and use it to program multiplayer games using any online service such as Steam
  • Display announcements including: Who eliminated who, who won the game, winning teams, countdown timers
  • Custom Match States: Fly around in the warmup stage, display winners in the cooldown stage

Requirements

  • C++ basic knowledge (variables, functions, pointers, classes)
  • At least some experience in Unreal Engine - creation of components, functions, and Blueprints (take one of my other courses!)

Target audience

  • Those who wish to make multiplayer games
  • Those who wish to convert their existing projects to multiplayer
  • Those who want to make a competitive multiplayer game
  • Those who wish to learn about multiplayer gameplay programming
  • Those who wish to learn about optimization of multiplayer games
  • Those who wish to learn about lag compensation techniques used by AAA shooter games
  • Those who wish to learn Unreal Engine's multiplayer code base so they can make any multiplayer game they want

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