Shader Development from Scratch for Unity with Cg
Last updated on October 27, 2026 5:41 pmShader Development from Scratch with Cg - Unity 6 Compatible
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$509.00 in stock
Udemy.com
as of November 6, 2026 2:46 am
Learn to program the graphics pipeline in Unity for creating unique visual surfaces for game objects.
Created by:
Penny de Byl
International Award Winning Professor & Best Selling Author
International Award Winning Professor & Best Selling Author
Created by:
Penny Holistic3D
Academic, Author & Game Development Enthusiast
Academic, Author & Game Development Enthusiast
Rating:4.72 (3425reviews)
21527students enrolled
What Will I Learn?
- Use Unity Shaderlab to create their own shader effects with CG/HLSL.
- Apply their knowledge of simple mathematics to change the visual surface of virtual objects.
- Work with mesh vertices and textures to develop unique rendering effects.
- Demonstrate a knowledge of the graphics pipeline and apply it to problem solving shading issues.
Requirements
- You should be familiar with the Unity Game Engine.
- You should be able to program in a procedural language such as C#.
Target audience
- Anyone fascinated by the way computer graphics works.
- Anyone wanting to understand how to write their own shaders.
- Anyone who loves the visual effects that can be achieved through simple code and mathematics.


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