Blender to Unreal Engine Become a Dungeon Prop Artist

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  • The lowest price of Blender to Unreal Engine Become a Dungeon Prop Artist was obtained on December 22, 2024 2:13 am.

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Price history for Blender to Unreal Engine Become a Dungeon Prop Artist
Latest updates:
  • $69.99 - December 22, 2024
  • $14.00 - December 17, 2024
Since: December 17, 2024
  • Highest Price: $69.99 - December 22, 2024
  • Lowest Price: $14.00 - December 17, 2024
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Last updated on December 22, 2024 2:13 am
Blender to Unreal Engine Become a Dungeon Prop Artist
Blender to Unreal Engine Become a Dungeon Prop Artist

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Price history for Blender to Unreal Engine Become a Dungeon Prop Artist
Latest updates:
  • $69.99 - December 22, 2024
  • $14.00 - December 17, 2024
Since: December 17, 2024
  • Highest Price: $69.99 - December 22, 2024
  • Lowest Price: $14.00 - December 17, 2024

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Blender to Unreal Engine Become a Dungeon Prop Artist

★★★★★
$69.99  in stock
Udemy.com
as of December 22, 2024 2:13 am

Become a prop artist using Blender & Unreal Engine with this amazing step by step complete guide.

Created by: 3D Tudor
3D Tudor | 3D Artist & Tutor
Rating:4.67 (133reviews)     2781students enrolled

What Will I Learn?

  • • Enjoying the 3D prop and game asset modelling to game environment transition from Blender to Unreal Engine 5 - the only one out there like it for all fantasy
  • • Creating over 50 stunning medieval dungeon assets and props enabling you to build an underground dungeon environment unique to every student
  • • Using Blender 3 and understanding its new interface and shortcuts
  • • A course within a course introduction into (a) Blender basics, (b) materials and textures, (c) seams, sharps, and UVs.
  • • Maximising the potential of your references to develop strong game asset concepts using Pureref
  • • Completing a comprehensive crash course in geometry nodes in Blender
  • • Creating rope and chain geometry nodes with optional side bars for ease of use
  • • Becoming a Blender node guru by adding nodes to your imported maps to completely change the way they look and feel
  • • Understanding modifier stacking
  • • Creating larger 3D props from smaller ones to populate an environment
  • • Making a bucket water material using texture maps and opacity along with the gamma node in Blender
  • • Bringing your 3D models and props to life with custom materials, adding decals like straw, blood, and stamps
  • • Learning how to use HDRIs as 3D model backgrounds for your portfolio
  • • Utilising rendering to improve the quality of presentation for your 3D environment by rendering out in both of Blender’s rendering engines - Eevee and Cycles
  • • Choosing to continue your 3D modelling to game engine journey by completing the second (independent) part of the course in Unreal Engine 5
  • • Optimising 3D game assets ready to export them into Unreal Engine 5
  • • Preparing asset collections for UE5 integration and setting up material instances for them
  • • Exploring different transparency materials that will help you set up cut-out decals, partially transparent decals with PBR values and two side-faced textures
  • • Understanding how to set up built-in decal planes within your assets and how to create your decal projections that not only will be applied to an asset but wi
  • • Master the use of the refraction values to help you set up a variety of gems and water materials in Unreal Engine 5
  • • Learning how to set up and generate a variety of different collisions for your assets to help your playable character interact better with the world
  • • Setting up an asset pack that can be easily imported onto any Unreal Engine 5 project
  • • Maintaining and optimising medieval Europe aesthetics for a full medieval dungeon scene using an Unreal Engine 5 skybox
  • • Presenting your medieval dungeon asset pack in Unreal Engine 5 and rendering out a turntable video
  • • Complete the course which is going to be the first stepping stone to creating your 3D world and RPG game environment

Requirements

  • • To own a computer (Microsoft, Linux or Mac)
  • • To have downloaded Blender (available for free) and Unreal Engine 5
  • • A thirst to learn and excitement about 3D modelling, animation, and game engine integration
  • • To download all course resources including 27 unique seamless materials, 1 atlas material for the books, 1 trim sheet for gold decorations, 7 ornaments set up with PBR materials, 3 unique blood PBR materials, 2 transparency detail textures (i.e., straw and helmet feather), and 1 UE5 animation texture for the Niagara fire particle system. You will be getting a total of 297 texture maps.

Target audience

  • • Beginner 3D modellers eager to learn how to build medieval-themed AAA game-ready assets such as house banners, wall cages, stocks like in Game of Thrones (GoT), a stretching rack, a guillotine, traditional stocks, torches, and much more
  • • Enthusiasts of Blender who want to fast-track their understanding of its new and exciting changes
  • • Mid-Level 3D modellers who want to take their modelling to a new level and improve their workflow with tips and tricks
  • • RPG fans and dungeons and dragons (DND) players who want to walk through and experience a medieval dungeon environment
  • • Game designers who would like to design a set of over 50 3D game assets for an RPG medieval dungeon environment for games in Unreal Engine 5

Price History

Price history for Blender to Unreal Engine Become a Dungeon Prop Artist
Latest updates:
  • $69.99 - December 22, 2024
  • $14.00 - December 17, 2024
Since: December 17, 2024
  • Highest Price: $69.99 - December 22, 2024
  • Lowest Price: $14.00 - December 17, 2024

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