V-Ray Materials in 3ds Max: Master Realistic Textures Fast

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Last updated on September 29, 2026 11:17 am
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V-Ray Materials in 3ds Max: Master Realistic Textures Fast

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$3,099.00
$559.00
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as of October 3, 2026 11:44 am

Build a Reusable Library of Photorealistic Materials in V-Ray and 3ds Max in Just 60 Minutes

Created by: Jake Denham BA, MA, Official V-Ray Mentor
Tutorial Creator at Chaos Corona + Official V-Ray Mentor
Created by: Luxury Visuals
Learn 3D
Rating:4.56 (149reviews)     1068students enrolled

What Will I Learn?

  • Create realistic materials from scratch
  • Learn the value of systems and how to use them
  • Improve your 3D rendering quality
  • How to use the material editor
  • What is the difference between a material and textures
  • Change the number of material slots
  • How to show a material or texture in the view port
  • How to use the eye dropper tool
  • How to make a chrome, chrome matte and brushed chrome material
  • How to copy a material
  • How to use the Reflective Glossiness
  • How to use a noise map
  • What is a bump map
  • How to make a gold, gold matte and brushed gold material
  • How to make plastic materials
  • What are Fresnel reflections
  • How to color match a material
  • Using bump to add texture
  • How to create a wood materials
  • How to create bump and displacement maps
  • How to create glass frosted and colored glass materials
  • How to create grass, clay and stone materials
  • How to blend together materials
  • How to add logos to glass
  • Organising your material libraries
  • How to use the resource collector

Requirements

  • We will be using 3ds Max (2016 and up), Vray and Photoshop.
  • A basic understanding of the 3ds Max user interface. If not check out my Introduction To 3ds Max: The Quickest Way
  • Experience in 3D Rendering is a bonus but not essential.

Target audience

  • Interior Designers, Architects, 3D Generalists
  • 3D Visualization Artists, 3D Artists, 3Ds Max Users
  • 3D Visualisation Artists
  • New and experienced 3ds Max users who want to create photo realistic 3D renderings.

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