Weapon Modeling & Texturing For Game for Absolute Beginners
Last updated on November 5, 2026 4:56 amWeapon Modeling & Texturing For Game for Absolute Beginners
★★★★★
$519.00 in stock
Udemy.com
as of November 5, 2026 4:56 am
Learn Modeling, Sculpting, Retopology, UV Unwrapping & Texturing for beginners in Maya, Zbrush & Substance Painter
Created by:
Nalini Kanta Jena
3D Character Instructor
3D Character Instructor
Rating:4.6 (165reviews)
762students enrolled
What Will I Learn?
- Modeling Weapons in Maya
- Sculpting Weapon Details in Zbrush
- Retopology High Poly Meshes in Maya
- UV Unwrapping in Maya
- Baking Normal, Occlusion, Curvature and some other maps in Substance Painter
- Texturing in Substance Painter
Requirements
- No prior knowledge is required.
Target audience
- Who wants to learn the full pipeline of creating a game weapon but struggles to find a proper course.


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