Designing Mechanisms using Fusion 360
Last updated on October 29, 2026 6:00 pmDesigning Mechanisms using Fusion 360
★★★★★
$449.00 in stock
Udemy.com
as of October 29, 2026 6:00 pm
Learn the basics of Mechanism Design by solving real world design problems using Fusion 360
Created by:
Mahmoud Shehata
Self-taught developer, Mechanical Designer and researcher
Self-taught developer, Mechanical Designer and researcher
Rating:4.45 (236reviews)
1408students enrolled
What Will I Learn?
- Learn all the basic theory of Mechanism Design.
- learn the difference between Kinematics and Kinetics.
- Learn to perform Graphical Synthesis to produce required motion.
- Learn how to design Crank-Slider Mechanism to produce a specific stroke.
- Learn how to design Crank-Rocker Mechanism to produce a specific stroke.
- Learn how to design a mechanism to guide a body through three positions (body guidance problem).
- Learn how to simulate different mechanisms in Fusion 360.
- Learn how to approach mechanical design problems through solving real world problems.
- Apply all the learnt material through designing a material handling system to move boxes off a conveyor belt.
Requirements
- Intermediate knowledge of Fusion 360.
- Good grasp of basic geometry.
- Passion for making things move!
Target audience
- Anyone who like to design mechanical assemblies
- Anyone fascinated with mechanisms and robotics
- Those who wish to pursue a career in mechanical design


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