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Intro to 3D Game Development Masterclass in Godot!

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Last updated on October 13, 2026 10:00 pm

Intro to 3D Game Development Masterclass in Godot!

★★★★★
$3,149.00
$479.00
 in stock
as of October 13, 2026 10:00 pm

Learn how to build a 3D game from scratch in the Godot game engine with character controls, menus, dialogue, and items!

Created by: Thomas Yanuziello
Indie Game Developer
Rating:4.82 (84reviews)     1855students enrolled

What Will I Learn?

  • Learn how to use the Godot game engine to create scenes with objects, lights, cameras, and a character that the player can control.
  • Learn the basic infrastructure common to most games; including menus, saving and loading, game settings, and background music.
  • Build an event management system that can display dialogue complete with choices, animate characters, move the camera, fade in and out, and mark progress.
  • Build an inventory system that allows the player to pick up items, view them in a menu, drop, use, or equip items, and trade them with NPCs.

Requirements

  • No experience necessary, everything is described in detail and taught step-by-step.
  • The project starts from scratch and builds individual features one at a time. A sample project is available on GitHub for each section of the course.
  • You may also choose to follow along with this course to add these features to your own game.

Target audience

  • First time game developers, or anyone switching over to the Godot engine from other engines.
  • Experienced 2D game developers who are interested in learning about 3D.
  • Anyone who has completed beginner tutorials but would like to learn real game infrastructure that is scalable.

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