Intro to 3D Game Development Masterclass in Godot!
Last updated on October 13, 2026 10:00 pmIntro to 3D Game Development Masterclass in Godot!
★★★★★
$479.00 in stock
Udemy.com
as of October 13, 2026 10:00 pm
Learn how to build a 3D game from scratch in the Godot game engine with character controls, menus, dialogue, and items!
Created by:
Thomas Yanuziello
Indie Game Developer
Indie Game Developer
Rating:4.82 (84reviews)
1855students enrolled
What Will I Learn?
- Learn how to use the Godot game engine to create scenes with objects, lights, cameras, and a character that the player can control.
- Learn the basic infrastructure common to most games; including menus, saving and loading, game settings, and background music.
- Build an event management system that can display dialogue complete with choices, animate characters, move the camera, fade in and out, and mark progress.
- Build an inventory system that allows the player to pick up items, view them in a menu, drop, use, or equip items, and trade them with NPCs.
Requirements
- No experience necessary, everything is described in detail and taught step-by-step.
- The project starts from scratch and builds individual features one at a time. A sample project is available on GitHub for each section of the course.
- You may also choose to follow along with this course to add these features to your own game.
Target audience
- First time game developers, or anyone switching over to the Godot engine from other engines.
- Experienced 2D game developers who are interested in learning about 3D.
- Anyone who has completed beginner tutorials but would like to learn real game infrastructure that is scalable.


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