Godot UI Masterclass: Build a Dynamic Inventory System
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- The lowest price of Godot UI Masterclass: Build a Dynamic Inventory System was obtained on December 20, 2024 11:45 am.
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Godot UI Masterclass: Build a Dynamic Inventory System
$19.99 Original price was: $19.99.$10.00Current price is: $10.00.
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Godot UI Masterclass: Build a Dynamic Inventory System
★★★★★
$13.00 in stock
Udemy.com
as of December 20, 2024 11:45 am
Learn to create extensive game user interfaces (UI) and dynamic data systems with Godot by building an Inventory Screen!
Created by:
Alfred Reinold Baudisch
Senior Software Architect and Game Developer
Senior Software Architect and Game Developer
Rating:4.38 (30reviews)
461students enrolled
What Will I Learn?
- How to implement an inventory and character system and UI from scratch
- Complex user interfaces with Godot, EVERYTHING about making user interfaces with Godot
- Advanced interface programming with GDScript
- Godot Nodes and Scenes fundamentals. Understand what are Godot's Game Objects and Components in depth.
- Godot Control Nodes and UI fundamentals including margins, anchors, layouts, responsive layouts, aspect ratios and more
- How to create an infinite scrolling grid of items, how to split it by pages and how to animate it dynamically
- How to structure the Data Model of an inventory and equipment system, separating items by categories and creating groups of categories,
- How to understand Godot's Container Nodes, Automatic UI Placement and Size Flags
- ow to create Equippable Item slots that accept configurable categories of items and show the items equipped in these slots
- How to create and expand custom Scriptable Objects (Custom Godot's Resources) with different attributes for items and equipment
- Godot's scripting language, GDScript, including the Observer pattern with GDScript's Signals in details, with a sample Traffic Light project
- How to handle and sync One Handed and Two Handed items, while automatically unequipping items if both hands are equipped
- How to create pickable items, dynamically add them to the inventory and list them in the inventory screen, in the correct category
Requirements
- Godot 3.5
- Basic Programming Logic and Fundamentals (Control Flow, Variables, etc)
- No prior experience with Godot, everything about Godot is taught in this course
Target audience
- People interested in getting started with Godot from scratch, and that want to go beyond the basics
- Godot users that want to get better with making UI and screens with Godot
- Developers that want to make Complex and Dynamic User Intefaces
- Godot users that want to learn about Scriptable Objects and Resources in depth
- Godot users that want to learn how to make advanced game systems with dynamic data
- Users from other engines that want to get started with Godot
- Game developers that need to learn how to create inventory systems
- Godot users that want to learn how to create custom Scenes and Nodes in depth
- Godot users that want to learn GDScript in-depth
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